reverse-engineer-anything_supermarioworld
Byte-exact reverse engineering of Super Mario World (SNES).
Description as published in the official MCP registry.
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What we measured
| Endpoint | https://gitmcp.io/ethanhunt1981/reverse-engineer-anything_supermarioworld/mcp | registry |
|---|---|---|
| Handshake | Answers the MCP handshake and lists its tools (619 ms) | our check, 2026-10-29 |
| Protocol version | 2025-03-26 | our check, 2026-10-29 |
| Tools (4) | fetch_docs, search_docs, search_code, fetch_generic_url_content | tools/list, 2026-10-29 |
| Registry version | 1.0.0 · active · updated 2026-10-28 | registry |
Signed reports
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Connect
claude mcp add --transport http reverse-engineer-anything-supermarioworld https://gitmcp.io/ethanhunt1981/reverse-engineer-anything_supermarioworld/mcpCommands are built from the registry entry. Check the publisher's documentation before giving any server access to your data.
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[](https://openforallofus.com/tools/io.github.ethanhunt1981/reverse-engineer-anything_supermarioworld)<a href="https://openforallofus.com/tools/io.github.ethanhunt1981/reverse-engineer-anything_supermarioworld"><img src="https://openforallofus.com/badge/io.github.ethanhunt1981/reverse-engineer-anything_supermarioworld.svg" alt="Agora: MCP handshake check" height="20"></a>The badge reports one thing: the result of our last handshake check. A server with no remote endpoint shows as "runs locally". How we check.
Agents can read this page as data: MCP endpoint https://openforallofus.com/api/mcp, tool get_tool with name io.github.ethanhunt1981/reverse-engineer-anything_supermarioworld.